Origami Game to learn Velocity Concept
Simple Gamification can help guide our team to learn big concept. Generally I play modified version of Origami Game to teach Velocity and Scrum.
Instruction
- Each team selects a Scrum Master
- SM has to create a visual representation ,helps in the team ceremonies, helps team to give sprint commitment ,coach and help team, remove impediment and assist in meeting delivery of the team commitment
- Sprint of 15 min
- Sprint Planning 4min(team has to give commitment) , 10 min execution time ,2 min Sprint Review, 2 min Sprint Retrospective (Visual tool to be updated )
- Product backlog of Origami game provided to each team
Lesson Learnt by Team:
- Scrum Ceremony and gist
- Velocity , Spill Over, Sprint Backlog Concept
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